![]() The Subnautica sequel takes place under the surface of Planet 4546B, which is described as “an alien world where mysterious aquatic creatures and other watery wonders test the limits of how far they’re willing to go to survive.” “After two years of implementing player feedback and adding new features and content, we’re excited to welcome players back to the depths of Planet 4546B to find an all new experience on PC and console.” “Subnautica: Below Zero has grown and evolved based on community feedback in Early Access and we’re excited to finally launch the full-blown sequel to Subnautica,” said Ted Gill, President of Unknown Worlds Entertainment. The game will cost $29.99 and will receive a digital as well as physical release. Players will be able to pick up the full release of Subnautica: Below Zero on May 14 for Xbox, PlayStation, Switch, and PC. Unknown Worlds Entertainment announced Subnautica: Below Zero’s exit from early access on February 25, 2021. Now, it’s been announced that Subnautica: Below Zero will leave early access and get a full release this May. In that time, developer Unknown Worlds Entertainment has taken player feedback, and made several adjustments to the game. This won’t be a huge issue for most, but I foresee some fans disliking Below Zero simply because it can’t reach the same heights of awe and surprise as the first game.It’s been two years since Subnautica: Below Zero went into early access, allowing fans to dive back into the world that was so beloved in the original Subnautica game. Below Zero can’t repeat this exact trick because the audience expects it. Then our expectations were upended violently and suddenly. Up to that point Subnautica appeared to be a chill, scuba-diving survival game. The first time we ran into Steve the Reaper was a frightening thrill. This comes back to the point I made about the terror not being as potent in Below Zero: we’ve seen most of the tricks already. I’m familiar with the formula now, and although Unknown Worlds does experiment with it in Below Zero the game can’t escape from its predecessor’s shadow. I would love nothing more than to scrub Subnautica from my memory only to reexperience it for the first time all over again, but I can’t. There are even a number of polar biomes above sea-level in Below Zero than feature more to do than the islands from the first game.Īs for the exploration, it is nearly as entrancing in Below Zero as it was in the first Subnautica, but as I mentioned earlier in this review the sequel does suffer from diminished returns. It is a much denser and deeper map, with more caves to get lost within. The trade-off is Sector Zero feels better to traverse (mostly) the the Crater. Once again the world is hand-crafted, but it’s smaller. ![]() In many ways Subnautica: Below Zero further refines these idea. Players still needed to craft food and water to stay alive, and free-form exploration remained a key tenet, but Subnautica made it simple for players to grasp the basics of survival. Rather than rely solely on the will to survive to push engagement, the team decided to tell an engaging story with a definitive ending. Instead of using a procedurally generated map, Unknown Worlds opted to meticulously shape their underwater world. The first Subnautica was a bit of an outlier within the survival genre when it debuted in Early Access back in 2014. Subnautica: Below Zero is equal parts refinement and experiment.
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